As-if rule
From cppreference.net
Allows any and all code transformations that do not change the observable behavior of the program.
Explanation
The C compiler is permitted to perform any changes to the program as long as the following remains true:
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1)
At every
sequence point
, the values of all
volatile
objects are stable (previous evaluations are complete, new evaluations not started).
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(until C11) |
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1)
Accesses (reads and writes) to
volatile
objects occur strictly according to the semantics of the expressions in which they occur. In particular, they are
not reordered
with respect to other volatile accesses on the same thread.
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(since C11) |
2)
At program termination, data written to files is exactly as if the program was executed as written.
3)
Prompting text which is sent to interactive devices will be shown before the program waits for input.
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4)
If the pragma
#pragma STDC FENV_ACCESS
is supported and is set to
ON
, the changes to the
floating-point environment
(floating-point exceptions and rounding modes) are guaranteed to be observed by the floating-point arithmetic operators and function calls as if executed as written, except that
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(since C99) |
Notes
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This section is incomplete
Reason: fill out similar to cpp/language/as_if |
See also
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C++ documentation
for
as-if rule
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