std::experimental:: scope_exit
|
Defined in header
<experimental/scope>
|
||
|
template
<
class
EF
>
class scope_exit ; |
(library fundamentals TS v3) | |
The class template
scope_exit
is a general-purpose scope guard intended to call its exit function when a scope is exited.
scope_exit
is not
CopyConstructible
,
CopyAssignable
or
MoveAssignable
, however, it may be
MoveConstructible
if
EF
meets some requirements, which permits wrapping a
scope_exit
into another object.
A
scope_exit
may be either active, i.e. calls its exit function on destruction, or inactive, i.e. does nothing on destruction. A
scope_exit
is active after constructed from an exit function.
A
scope_exit
can become inactive by calling
release()
on it either manually or automatically (by the move constructor). An inactive
scope_exit
may also be obtained by initializing with another inactive
scope_exit
. Once a
scope_exit
is inactive, it cannot become active again.
A
scope_exit
effectively holds an
EF
and a
bool
flag indicating if it is active.
Contents |
Template parameters
| EF | - | type of stored exit function |
| Type requirements | ||
-
EF
shall be either:
|
||
|
-
|
||
Member functions
constructs a new
scope_exit
(public member function) |
|
calls the exit function when the scope is exited if the
scope_exit
is active, then destroys the
scope_exit
(public member function) |
|
|
operator=
[deleted]
|
scope_exit
is not assignable
(public member function) |
Modifiers |
|
makes the
scope_exit
inactive
(public member function) |
|
Deduction guides
Notes
Constructing a
scope_exit
of dynamic storage duration might lead to unexpected behavior.
If the
EF
stored in a
scope_exit
object refers to a local variable of the function where it is defined, e.g., as a lambda capturing the variable by reference, and that variable is used as a return operand in that function, that variable might have already been returned when the
scope_exit
's destructor executes, calling the exit function. This can lead to surprising behavior.
Example
#include <iostream> #include <cstdlib> #include <string_view> #include <experimental/scope> void print_exit_status(std::string_view name, bool exit_status, bool did_throw) { std::cout << name << ":\n"; std::cout << " Throwed exception " << (did_throw ? "yes" : "no") << "\n"; std::cout << " Exit status " << (exit_status ? "finished" : "pending") << "\n\n"; } // Randomly throw an exception (50% chance) void maybe_throw() { if (std::rand() >= RAND_MAX / 2) throw std::exception{}; } int main() { bool exit_status{false}, did_throw{false}; // Manual handling at "end of scope" try { maybe_throw(); exit_status = true; } catch (...) { did_throw = true; } print_exit_status("Manual handling", exit_status, did_throw); // Using scope_exit: runs on scope exit (success or exception) exit_status = did_throw = false; try { auto guard = std::experimental::scope_exit{[&]{ exit_status = true; } }; maybe_throw(); } catch (...) { did_throw = true; } print_exit_status("scope_exit", exit_status, did_throw); // Using scope_fail: runs only if an exception occurs exit_status = did_throw = false; try { auto guard = std::experimental::scope_fail{[&]{ exit_status = true; } }; maybe_throw(); } catch (...) { did_throw = true; } print_exit_status("scope_fail", exit_status, did_throw); // Using scope_success: runs only if no exception occurs exit_status = did_throw = false; try { auto guard = std::experimental::scope_success{[&]{ exit_status = true; } }; maybe_throw(); } catch (...) { did_throw = true; } print_exit_status("scope_success", exit_status, did_throw); }
Output:
Manual handling: Throwed exception yes Exit status pending scope_exit: Throwed exception no Exit status finished scope_fail: Throwed exception yes Exit status finished scope_success: Throwed exception yes Exit status pending
See also
|
wraps a function object and invokes it on exiting the scope through an exception
(class template) |
|
|
wraps a function object and invokes it on exiting the scope normally
(class template) |
|
|
(C++11)
|
default deleter for
unique_ptr
(class template) |